Portal:Rohstoffe: Unterschied zwischen den Versionen
Aus Vetus-Mundus-Wiki
Avram (Diskussion | Beiträge) |
Avram (Diskussion | Beiträge) |
||
Zeile 1: | Zeile 1: | ||
− | + | ''Es gibt 12 verschiedene Holzsorten:'' | |
− | |||
− | '' | + | '''Regular''' [[Bild:regular.JPG]]: |
− | + | Physical Damage 100% | |
− | |||
− | '' | + | '''Pine''' [[Bild:Pine.jpg]]: |
− | |||
− | + | Physical Damage 100% | |
− | |||
− | |||
− | |||
− | |||
− | '' | + | '''Ash''' [[Bild:Ash.jpg]]: |
− | |||
− | |||
− | + | Physical Damage 100% | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | '''Mohogany''' [[Bild:Mohogany.jpg]]: |
− | |||
− | |||
− | |||
− | |||
− | ''Petrified'' | + | Physical Damage 100% |
− | + | ||
− | + | ||
− | + | '''Yew''' [[Bild:Yew.jpg]]: | |
− | + | ||
+ | Lower Requirements 50% | ||
+ | Physical Damage 100% | ||
+ | |||
+ | |||
+ | '''OAK''' [[Bild:Oak.jpg]]: | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Physical Damage 100% | ||
+ | |||
+ | |||
+ | '''Zircote''' [[Bild:Zircote.jpg]]: | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Physical Damage 60% | ||
+ | Cold Damage 40% | ||
+ | |||
+ | |||
+ | '''Ebony''' [[Bild:Ebony.jpg]]: | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Physical Damage 75% | ||
+ | Energy Damage 25% | ||
+ | |||
+ | |||
+ | '''Bamboo''' [[Bild:Bamboo.jpg]]: | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Physical Damage 75% | ||
+ | Energy Damage 25% | ||
+ | |||
+ | |||
+ | '''Purple Heart''' [[Bild:Purple_Heart.jpg]]: | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Physical Damage 75% | ||
+ | Fire Damage 25% | ||
+ | |||
+ | |||
+ | '''Redwood''' [[Bild:Redwood.jpg]]: | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Physical Damage 25% | ||
+ | Fire Damage 25% | ||
+ | Cold Damage 25% | ||
+ | Poison Damage 25% | ||
+ | |||
+ | |||
+ | '''Petrified''' : | ||
+ | |||
+ | Lower Requirements 50% | ||
+ | Energy Damage 25% | ||
+ | Fire Damage 25% | ||
+ | Cold Damage 25% | ||
+ | Poison Damage 25% | ||
Sollte die Waffe noch exeptional sein wird der Bonus Damage Increase 35% vergeben. | Sollte die Waffe noch exeptional sein wird der Bonus Damage Increase 35% vergeben. |
Version vom 30. Januar 2006, 11:46 Uhr
Es gibt 12 verschiedene Holzsorten:
Physical Damage 100%
Physical Damage 100%
Physical Damage 100%
Physical Damage 100%
Lower Requirements 50% Physical Damage 100%
Lower Requirements 50% Physical Damage 100%
Lower Requirements 50% Physical Damage 60% Cold Damage 40%
Lower Requirements 50% Physical Damage 75% Energy Damage 25%
Lower Requirements 50% Physical Damage 75% Energy Damage 25%
Lower Requirements 50% Physical Damage 75% Fire Damage 25%
Lower Requirements 50% Physical Damage 25% Fire Damage 25% Cold Damage 25% Poison Damage 25%
Petrified :
Lower Requirements 50% Energy Damage 25% Fire Damage 25% Cold Damage 25% Poison Damage 25%
Sollte die Waffe noch exeptional sein wird der Bonus Damage Increase 35% vergeben.