Skilling Discordance: Unterschied zwischen den Versionen

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<poem>
+
  Easy Uo Script (angepasste version):
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Easy Uo Script (angepasste version):
+
 
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+
  ;==================================
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;==================================
+
  ; Script Name:House Discording
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; Script Name:House Discording
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  ; Author:Toymaker
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; Author:Toymaker
+
  ; Version:1.2
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; Version:1.2
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  ; Client Tested with:
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; Client Tested with:
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  ; EUO version tested with: EUO 1.5 ver 90
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; EUO version tested with: EUO 1.5 ver 90
+
  ; Shard OSI / FS: OSI
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; Shard OSI / FS: OSI
+
  ; Revision Date:10/27/2006
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; Revision Date:10/27/2006
+
  ; Public Release:
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; Public Release:
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  ; Global Variables Used:
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; Global Variables Used:
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  ; Purpose: Training Discordance inside a home.
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; Purpose: Training Discordance inside a home.
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  ;==================================
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;==================================
+
 
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+
  findthemob:
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findthemob:
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  findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
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findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
+
  wait 9
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wait 9
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  if #charGhost = yes
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if #charGhost = yes
+
    {
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  {
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      display ok You need a Ressurection $
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    display ok You need a Ressurection $
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      halt
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    halt
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    }
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  }
 
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if #FINDKIND = -1
 
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{
 
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ignoreitem reset
 
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goto disco
 
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}
 
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set #FINDKIND -1
 
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set #LTARGETKIND 1
 
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set #LTARGETID #FINDID
 
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ignoreitem #FINDID
 
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goto disco
 
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disco:
 
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event macro 13 15
 
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target 5s
 
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if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
 
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{
 
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  findItem QRF_PRF_LQF_OQF_MQF_KRF C
 
 
   if #FINDKIND = -1
 
   if #FINDKIND = -1
 
   {
 
   {
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    display ok You need instruments. $
+
  ignoreitem reset
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    halt
+
  goto disco
 
   }
 
   }
 +
  set #FINDKIND -1
 +
  set #LTARGETKIND 1
 +
  set #LTARGETID #FINDID
 +
  ignoreitem #FINDID
 +
  goto disco
 +
 
 +
  disco:
 +
  event macro 13 15
 +
  target 5s
 +
  if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
 +
  {
 +
    findItem QRF_PRF_LQF_OQF_MQF_KRF C
 +
    if #FINDKIND = -1
 +
      {
 +
        display ok You need instruments. $
 +
        halt
 +
      }
 
   set #LOBJECTID #FINDID
 
   set #LOBJECTID #FINDID
 
   wait 9
 
   wait 9
 
   event macro 17 0
 
   event macro 17 0
 
   wait 9
 
   wait 9
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}
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  }
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else
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  else
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  event macro 22 0
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    {
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wait 1s
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    event macro 22 0
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if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
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    wait 1s
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{
+
    if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
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  wait 1s
+
      {
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  goto disco
+
        wait 1s
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}
+
        goto disco
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if #SYSMSG = That_is_too_far_away
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      }
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{
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    if #SYSMSG = That_is_too_far_away
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  wait 1s
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      {
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  ignoreitem #ltargetid
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        wait 1s
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  goto disco
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        ignoreitem #ltargetid
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}
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        goto disco
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if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
+
      }
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{
+
    if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
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  wait 1s
+
      {
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  goto disco
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        wait 1s
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}
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        goto disco
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wait 1s
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      }
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goto findthemob
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      wait 1s
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</nowiki>
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      goto findthemob
 +
    }
  
 
Tokuno x: 1147 y: 1118
 
Tokuno x: 1147 y: 1118
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</poem>
 

Version vom 30. Oktober 2007, 00:18 Uhr

 Easy Uo Script (angepasste version):
 
 ;==================================
 ; Script Name:House Discording
 ; Author:Toymaker
 ; Version:1.2
 ; Client Tested with:
 ; EUO version tested with: EUO 1.5 ver 90
 ; Shard OSI / FS: OSI
 ; Revision Date:10/27/2006
 ; Public Release:
 ; Global Variables Used:
 ; Purpose: Training Discordance inside a home.
 ;==================================
 
 findthemob:
 findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
 wait 9
 if #charGhost = yes
    {
     display ok You need a Ressurection $
     halt
   }
 if #FINDKIND = -1
 {
 ignoreitem reset
 goto disco
 }
 set #FINDKIND -1
 set #LTARGETKIND 1
 set #LTARGETID #FINDID
 ignoreitem #FINDID
 goto disco
 
 disco:
 event macro 13 15
 target 5s
 if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
 {
   findItem QRF_PRF_LQF_OQF_MQF_KRF C
   if #FINDKIND = -1
     {
       display ok You need instruments. $
       halt
     }
 set #LOBJECTID #FINDID
 wait 9
 event macro 17 0
 wait 9
 }
 else
   {
   event macro 22 0
   wait 1s
   if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
     {
       wait 1s
       goto disco
     }
   if #SYSMSG = That_is_too_far_away
     {
       wait 1s
       ignoreitem #ltargetid
       goto disco
     }
   if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
     {
       wait 1s
       goto disco
     }
     wait 1s
     goto findthemob
   }

Tokuno x: 1147 y: 1118