Skilling Discordance: Unterschied zwischen den Versionen
Aus Vetus-Mundus-Wiki
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| + | <code> | ||
Easy Uo Script (angepasste version): | Easy Uo Script (angepasste version): | ||
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; Purpose: Training Discordance inside a home. | ; Purpose: Training Discordance inside a home. | ||
;================================== | ;================================== | ||
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findthemob: | findthemob: | ||
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wait 1s | wait 1s | ||
goto findthemob | goto findthemob | ||
| − | + | </nowiki> | |
Tokuno x: 1147 y: 1118 | Tokuno x: 1147 y: 1118 | ||
| + | </code> | ||
Version vom 30. Oktober 2007, 00:02 Uhr
Easy Uo Script (angepasste version):
- ==================================
- Script Name
- House Discording
- Author
- Toymaker
- Version
- 1.2
- Client Tested with
- EUO version tested with
- EUO 1.5 ver 90
- Shard OSI / FS
- OSI
- Revision Date
- 10/27/2006
- Public Release
- Global Variables Used
- Purpose
- Training Discordance inside a home.
- ==================================
findthemob: findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord. wait 9 if #charGhost = yes
{
display ok You need a Ressurection $
halt
}
if #FINDKIND = -1 { ignoreitem reset goto disco } set #FINDKIND -1 set #LTARGETKIND 1 set #LTARGETID #FINDID ignoreitem #FINDID goto disco
disco: event macro 13 15 target 5s if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY? {
findItem QRF_PRF_LQF_OQF_MQF_KRF C
if #FINDKIND = -1
{
display ok You need instruments. $
halt
}
set #LOBJECTID #FINDID
wait 9
event macro 17 0
wait 9
} else
event macro 22 0
wait 1s if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL. {
wait 1s goto disco
} if #SYSMSG = That_is_too_far_away {
wait 1s ignoreitem #ltargetid goto disco
} if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL. {
wait 1s goto disco
} wait 1s goto findthemob </nowiki>
Tokuno x: 1147 y: 1118