Sockelgegenstände

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Sockelgegenstände sind Items welche zum Sockeln (Befüllen eines leeren Sockels) benötigt werden. Zu finden sind diese mit einer geringen Wahrscheinlichkeit im Loot sämtlicher Kreaturen. Weiter unten befindet sich eine Übersicht der Eigenschaften aller Sockelgegenstände.


Gems

Benötigte Sockel:

Ancient: 1 Sockel, Legendary: 2 Sockel, Mythic: 3 Sockel

Ein Stein, der zwei Sockel benötigt, ist so stark wie 2.5 Steine, die einen Sockel benötigen (25% mehr).

Ein Stein, der drei Sockel benötigt, ist so stark wie 4 Steine, die einen Sockel benötigen (33% mehr).

Stein Art Weapon Shield Armor Creature
Amethyst Ancient +4 Damage +2 STR +4 Defend Chance +1 Max Damage
Legendary +10 Damage +5 STR +10 Defend Chance +3 Max Damage
Mythic +17 Damage +9 STR +16 Defend Chance +5 Max Damage
Diamond Ancient +10 Hit Physical Area +1 All Resists +8 Attack Chance +8 STR
Legendary +25 Hit Physical Area +3 All Resists +20 Attack Chance +20 STR
Mythic +40 Hit Physical Area +5 All Resists +32 Attack Chance +32 STR
Emerald Ancient +10 Hit Poison Area +6 Poison Resist +6 DEX +8 DEX
Legendary +25 Hit Poison Area +15 Poison Resist +15 DEX +20 DEX
Mythic +40 Hit Poison Area +25 Poison Resist +25 DEX +32 DEX
Ruby Ancient +10 Hit Fire Area +6 Fire Resist +8 Hits +8 Armor
Legendary +25 Hit Fire Area +15 Fire Resist +20 Hits +20 Armor
Mythic +40 Hit Fire Area +25 Fire Resist +32 Hits +32 Armor
Sapphire Ancient +10 Hit Cold Area +6 Cold Resist +3 INT +5 INT
Legendary +25 Hit Cold Area +15 Cold Resist +8 INT +20 INT
Mythic +40 Hit Cold Area +25 Cold Resist +15 INT +32 INT
Tourmaline Ancient +5 Weapon Speed +3 Reflect Physical +1 All Resists
Legendary +15 Weapon Speed +8 Reflect Physical +3 All Resists
Mythic +25 Weapon Speed +15 Reflect Physical +5 All Resists
Skull Ancient +2 Leech Mana, +2 Leech Life +1 Mana Regen +20 Hits
Legendary +5 Leech Mana, +5 Leech Life +3 Mana Regen +50 Hits
Mythic +9 Leech Mana, +9 Leech Life +5 Mana Regen +85 Hits
Wood Ancient +10 Lumberjacking
Legendary +25 Lumberjacking
Mythic +40 Lumberjacking


Runes

Benötigen 1 Sockel

Rune Weapon + Special Attack Shield + Special Defense Anforderungen und benötigte Reagenzien
Tyr Rune Stamina Drain 30 Mana, 5 Stam, 40 Str, 40 Dex, 1 Ginseng, 2 Garlic
Ahm Rune Puff Of Smoke 20 Mana, 40 Stam, 40 Dex, 50 Hiding, 50 Stealth, 2 Spider Silk
Mor Rune Mind Drain 10 Mana, 5 Stam, 5 Hits, 40 Int, 50 Magery
Mef Rune Gift of Health 40 Mana, 20 Stam, 30 Int, 60 Healing, 2 Ginseng, 2 Mandrake Root, 50 Gold
Ylm Rune Vortex Strike Spike Shield Weapon: 40 Mana, 20 Stam, 30 Int, 60 Magery, 3 Diamonds / Shield: 20 Stam, 30 Str, 30 Dex, 3 Pig Iron
Kot Rune Paralyzing Fear 10 Mana, 10 Stam, 5 Hits, 10 Karma, 40 Int, 30 Necromancy, 1 Head
Jor Rune Triple Slash - 30 Mana, 20 Stam, 5 Hits, 70 Str, 30 Dex, 50 Armslore, 1 Mandrake Root


Crystals

Benötigen 2 Sockel

Crystal Weapon Shield Armor Jewelry
Fen Crystal +Spell Channeling Mage Armor
Rho Crystal +1 Faster Casting
Rys Crystal +1 Faster Cast Recovery
Wyr Crystal +80 Luck
Fre Crystal +10 Enhance Potions
Tor Crystal +10 Lower Reagent Cost
Vel Crystal +4 Lower Mana Cost
Xen Crystal +5 Spell Damage
Pol Crystal +50 Durability +6 Attack Chance
Wol Crystal +2 Self Repair +6 Defend Chance
Bal Crystal +10 Resist Fire
Tal Crystal +10 Resist Cold
Jal Crystal +10 Resist Poison
Ral Crystal +10 Resist Energy
Kal Crystal +10 Resist Physical


Radiant Crystals

Benötigen 4 Sockel

Crystal Weapon Shield Armor Jewelry
Radiant Rho Crystal +3 Faster Casting
Radiant Rys Crystal +3 Faster Cast Recovery
Radiant Wyr Crystal +200 Luck
Radiant Fre Crystal +25 Enhance Potions
Radiant Tor Crystal +25 Lower Reagent Cost
Radiant Vel Crystal +10 Lower Mana Cost
Radiant Xen Crystal +12 Spell Damage
Radiant Pol Crystal +125 Durability +15 Attack Chance
Radiant Wol Crystal +5 Self Repair +15 Defend Chance
Radiant Bal Crystal +25 Resist Fire
Radiant Tal Crystal +25 Resist Cold
Radiant Jal Crystal +25 Resist Poison
Radiant Ral Crystal +25 Resist Energy
Radiant Kal Crystal +25 Resist Physical


Rocks

Stone Armor Jewelry
Glimmering Granite +5 Alchemy
Glimmering Clay +5 Anatomy
Glimmering Heartstone +5 AnimalLore
Glimmering Gypsum +5 ItemID
Glimmering Iron Ore +5 ArmsLore
Glimmering Onyx +5 Parry
Glimmering Marble: +5 Blacksmith
Glimmering Petrified wood +5 Fletching
Glimmering Limestone +5 Peacemaking
Glimmering Bloodrock +5 Healing


Siehe auch